GX Administrative Democracy: Difference between revisions
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For example if 9 votes were cast. The creator gets 3 GXT, the winner gets 3 GXT, 2nd place gets 2 GXT and 3rd place gets 1 GXT. | For example if 9 votes were cast. The creator gets 3 GXT, the winner gets 3 GXT, 2nd place gets 2 GXT and 3rd place gets 1 GXT. | ||
==Voting Systems== | |||
There's a possibility between ranked, rated or polled voting systems to choose from depending on the application or general preference. |
Revision as of 19:54, 2 October 2024
To resolve issues with the current administration, GamerX.mp is shifting to a populist and capitalistic model, where administrations compete for control, order, and influence. A new automated gamemode will enable parties and individuals to adjust variables, shaping the gameplay experience dynamically and democratically.
Global Adjustable Settings
Through order, influence and majority rulings based administration the games global settings can be adjusted. An effort is being made to allow the maximum amount of possible adjustability through user in game input. A gamemode allowing and encouraging users to influence the gamemode.
Capital Democracy
Vote for the next Event or Race using GX Tokens.
Mechanics
A player may submit as many votes as they would like. Each vote costs 1 GXT to submit. Events and races containing votes are queued in order of most votes to least votes.
The GXT submitted towards the event or race are distributed to the top winners and the creator of the minigame. The first GXT goes to the creator, the second to the first place winner. Then it circles back to the beginning. The next iteration includes the creator, winner and the second place contestant. The next iteration then includes the 3rd place winner.
For example if 9 votes were cast. The creator gets 3 GXT, the winner gets 3 GXT, 2nd place gets 2 GXT and 3rd place gets 1 GXT.
Voting Systems
There's a possibility between ranked, rated or polled voting systems to choose from depending on the application or general preference.