Objects
GamerX offers players extensive capabilities to create, modify, and retexture game objects within GTA San Andreas. This includes access to the full catalog of GTA San Andreas objects, as well as custom SA-MP objects uniquely designed or remodeled by GamerX's own Matite. Players can interact with objects in various forms: server objects, player objects, holding objects, and vehicle objects. A suite of advanced tools has been developed to streamline these manipulations, providing users with a highly efficient and intuitive workflow for creative freedom.
Server Objects
Our server objects will be managed by an automated system which would allown for regular or irregular updates depending on player input. Anyone can create new object sets in player worlds. There are currently many stunting objects at each of the San Andreas airports with more available in the /stunts dialog command. Special object sets are at some of the spawn zones will welcome you every time you spawn!
Player Objects
Similar to server objects but can only be seen by the player who loads them or creates them.
Holding Objects
Players can use the holding object functions to create and edit their own holding objects. This allows players to customize their vehicle by adding items such as neon lights or their appearance by adding clothes, weapons and other items. Up to ten objects can be "held" at any one time. The holding object settings can be saved to a file so they can be loaded again later and/or used by other players.
Vehicle Objects
Vehicle objects are server objects attached to a vehicle. When creating a vehicle object it automatically attaches to the desired vehicle and can be edited with the GX Object Editor.