GX Administrative Democracy

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In an effort to mitigate the issues revolving around the current administrative system. GamerX.mp will shift towards a system influenced by populist and capitalistic advocacy. Administrations compete for order, control and influence over the state of GamerX.mp. An automated versatile gamemode is being put in place that allows parties and individuals to adjust variables within the game to alter the gameplay experience.


Global Adjustable Settings

Through order, influence and majority rulings based administration the games global settings can be adjusted. An effort is being made to allow the maximum amount of possible adjustability through user in game input. A gamemode allowing and encouraging users to influence the gamemode.


Capital Democracy

Vote for the next Event or Race using GX Tokens.

Mechanics

A player may submit as many votes as they would like. Each vote costs 1 GXT to submit. Events and races containing votes are queued in order of most votes to least votes.

The GXT submitted towards the event or race are distributed to the top winners and the creator of the minigame. The first GXT goes to the creator, the second to the first place winner. Then it circles back to the beginning. The next iteration includes the creator, winner and the second place contestant. The next iteration then includes the 3rd place winner.

For example if 9 votes were cast. The creator gets 3 GXT, the winner gets 3 GXT, 2nd place gets 2 GXT and 3rd place gets 1 GXT.